Beginner Friendly! Alexandrian Dragon Heist - Ages 15-17
The Great Game engulfs Waterdeep: will you back a power, fight for the people, or seize the prize for yourself? To the victor go the spoils!
TYPE
SYSTEM
LEVELS
EXPERIENCE
Details
Bi-weekly / Sat, 11:00 PM - 12:30 AM (UTC)
$30 / Session
Ages 15 to 17
1 / 5 Seats Filled
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About the adventure
Delve into the intrigue of Waterdeep in a roleplay- and mystery-driven campaign. A vast hoard of stolen gold lies hidden, enough to reshape not just the city but the Realms themselves. You’ll need sharp wits and silver tongues to survive a heist where you’re outgunned and outnumbered. Powerful factions and infamous villains all covet the treasure. Will you strike an alliance, fight for the people, or claim it for yourself? Every villain is in play. The game ends with a true heist. The question is simple: will you seize the gold… or die trying?
More details

Ages 15 to 17
The party will be made up of only kids ages 15 to 17, led by a vetted professional Dungeon Master. This game will be recorded for quality & safety purposes and saved securely for 90 days. To review the content allowed in this age band see our FAQ.

Plot & setting
You've arrived in Waterdeep, a vibrant city full of magic, mystery, and adventure. In Dragon Heist, young adventurers get drawn into a search for a famous fortune that is hidden somewhere within the city. As they go along, the players will look at clues, meet all sorts of characters, explore secret places, and encounter rival adventurers and dangerous villains. The campaign focuses on clever thinking, roleplay, investigation, and the players' choices, offering exciting challenges for heroes!

Education
Game style
Schedule
Ongoing campaign
Bi-weekly on Saturday
1.5 hours
Once 3 players have joined, Chuck will start posting upcoming sessions and they'll show up right here. Join now to save your spot, and we'll send you a heads up when everything's set.
Meet the Dungeon Master
Chuck
5.0
(3)
1 year on Young Heroes
Highly rated for: Beginner Friendly, Voices, Inclusive
About me
Hi there, I'm Chuck and I serve as a Game Master and have always been a storyteller throughout my life, having gained more than ten years of experience in working with children in creative, educational, and recreational situations. I've worked with kids in a variety of age groups as a camp counselor, film instructor, tutor, and educator. One of the most satisfying aspects of my work has always been creating a friendly and encouraging atmosphere in which children can be creative, build their confidence, and enjoy themselves. I have been playing and acting as a game master for table-top role-playing games for approximately seven years, and I particularly enjoy the way D&D offers children the opportunity to work together, deal with problems, express themselves, and co-create stories. Since I have undergone training as an improviser at the Second City Conservatory Program, I have a solid foundation in communication, creativity, and thinking on the spot that I apply in each game. The aim I have as a game master is to ensure that every player feels that their views are being heard, that they are included, and that they are excited about taking part in the adventure. Since I was a child I have enjoyed making up and telling stories, instead of studying the Pythagorean theorem I used my math notebook to write fantasy stories (apologies to Mrs. Greenfield). My great interest has always been in storytelling, and I enjoy the fact that tabletop games allow young people to take an active role in the stories they create rather than just watching them happen. Above all else, D&D should be a setting in which children can have fun, make friends, try out new activities, and let their imaginations go wild. I'm looking forward to helping young adventurers roll the dice, tell some wonderful stories, and finding out just how much they can create together!
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Reviews from parents and guardians
What to expect
Preparing for the session
The scheduling, links and communication will all take place via StartPlaying. Before the game you will be given a Zoom link for our sessions as well as access to the D&D Beyond campaign, where we will manage the character sheets. In order to take part, players must have a functioning microphone and camera. This arrangement enables everyone to stay in contact, communicate easily, and make themselves feel as though they are a part of the group. During Session 0 the characters will be created jointly. The players can either build their own character with the help of the DM or select one of the premade characters. You may begin thinking about what kind of species, class, or subclass would be fun, but all decisions regarding the characters will be settled together at Session 0.
What Chuck brings to the table
As your GM, my goal is to create a game that feels welcoming, immersive, and exciting for young players. I’ll have everything prepared using D&D Beyond, including character sheets and resources to help make the game easy to follow. We’ll meet through StartPlaying and Zoom, making it simple for players and parents to join the adventure from home.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
D&D Beyond
D&D Beyond is the official digital companion platform for Dungeons & Dragons 5th Edition. It offers character building and management tools, content collection, navigation, and organization, and a suite of virtual tabletop tools like encounter builders, and maps in both 2D and 3D.
Zoom
Zoom is a videoconferencing software used for video and telecommunications around the world by businesses, governments, and of course, RPG groups! It's a simple, functional, and ubiquitous program for reliable video chat.
Safety
StartPlaying is committed to providing a safe and fun space for kids to break into roleplaying games with our team of professional Dungeon Masters.
Vetted Dungeon Masters
We review every Dungeon Master's application and require background checks for them to work with kids.
Reviews from parents
We require Dungeon Masters to submit at least 3 reviews from previous games they have run.
Recorded sessions
We record kids' sessions for safety and review. You can access recordings for up to 90 days after the session has run.
Identity Verification
Your Dungeon Master will verify each player's identity at the start of each session before letting you into the call.
Secure Payments
All payments are done through Stripe, one of the most secure payment processors in the world.
Dedicated Trust & Safety
Our team works to ensure that every player has a welcoming, safe, and fun experience. We are ready to assist if needed.
How Chuck creates a safe table
Creating a safe, respectful, and comfortable table is one of my top priorities. Before the campaign begins, I’ll provide a simple Lines & Veils document so players and guardians can communicate any boundaries they’d like me to know about. This will be sent before Session 0, and we’ll review our table expectations together. No one is ever required to explain a boundary—setting one is enough. During Session 0, we’ll talk about kindness, teamwork, respectful communication, and what to do if something at the table doesn’t feel right. We’ll also discuss how we handle in-game disagreements and sensitive topics so everyone knows what to expect. During the game, I use a simple X, N, & O safety system: X = Stop — Stop the scene immediately. N = Not quite — Something is heading in an uncomfortable direction. O = Okay — Everything is good to continue. Players can use these signals by typing in the Zoom chat, sending me a private message through StartPlaying, or saying it out loud. I will always respect these signals without requiring an explanation. At the end of each session, I’ll also do a quick check-in to see how everyone is feeling, what they enjoyed, and whether anything could have been handled differently. Guardians are welcome to reach out privately if they have questions or concerns. All communication between the Dungeon Master, young heroes, and their guardians will take place through StartPlaying channels. Respect is non-negotiable, and my goal is to create a collaborative environment where every young adventurer feels welcome, included, and excited to play.
Safety tools used
Additional tables
0 available
Frequently asked questions
$30.00
/ Session