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Britt S.

she/her

5.0

(6)

Timezone

New York

Language

English

Identity

Neurodivergent
Women/Femme Identifying

About Britt S.

I've been running tabletop role-playing games since 2021, and what started as a hobby quickly became something I genuinely love sharing with others. Since then, I've run games for friends and family, conventions, community groups, and professionally for children and teens. A large part of my GM experience has been working with young players. Through Social Bridges, I run ongoing tabletop groups for students from upper elementary through high school, including a group specifically for fourth and fifth graders. I also regularly run games for friends' and family's kids. I'm a certified Therapeutic Game Master through Geek Therapeutics, which has helped me become more intentional about creating welcoming tables where different personalities and play styles have room to belong. Some kids jump immediately into character and want to talk to every NPC they meet. Others need time to observe or prefer to engage through combat, puzzles, or problem-solving. I enjoy finding ways for each player to participate, while helping the group practice communication, teamwork, turn-taking, and making decisions together. I've run Dungeons & Dragons since I first started GMing and have since expanded into several other systems. I love ridiculous dice rolls, unexpected player solutions, and creating the kind of table where kids feel comfortable being themselves and are excited to come back and find out what happens next.

My game style

I love roleplay and getting players talking, planning, and thinking about their next great idea. NPCs are there to help, challenge, provoke, and sometimes complicate things. The world keeps moving, and your choices matter. I want to hear the crazy idea. Explain it, make your case, get the table on board or adjust the plan, and then roll for it. I generally run rules as written, with a healthy dose of rule of cool when it fits the moment and the players' energy. I don't fudge rolls, but I am absolutely willing to hear why you think you should have advantage. Make a good case and it might actually work. My games are collaborative, character-driven, and responsive, with plenty of room for humor and ridiculous moments along the way. I want players to feel like they are shaping the story, not just moving through one I already wrote.

At a glance

5 years on StartPlaying

Safety checks

Vetted through our Young Heroes application process.

Passed an 8 point background check.

Provided 3 parental references.

Completed the Young Heroes DM for Kids Training.

Reviews from parents (6)

Reviews from parents and guardians

Featured Prompts

I ran my first game...

My first game was for my son, nephews, mom and brother. The youngest nephew wanted to be a dragon, so we took Dr. Suess's "Are You My Mother?" and turned it into a short campaign. Everyone had a blast over the six sessions and five years later, we still sit down at the table to play.

People are always surprised when I tell them

I used to be a zookeeper. My favorite animals to work with were the elephants and giant tortoises and the best part was getting to be up close - feeding, giving baths, and exercising them. I have worked with many African and Florida mammals, as well as too many reptiles and amphibians to count.

Experience

Social Skills GM with Social Bridges

Sep 2024 to Present

•

Worked with ages 8 to 20

Family Game GM

Jun 2021 to Present

•

Worked with ages 5 to 16

Britt S.'s specialities

Player ages

To learn more about how age bands map to our content guidelines, visit our FAQ.

9 to 10
11 to 12
13 to 14
15 to 17
18+

Themes

Fantasy
Dragons
Pirates
Wacky

Educational Topics

Conflict Resolution
Creative Thinking
Teamwork & Collaboration
Puzzle Solving
Empathy & Perspective-Taking

Game style

Puzzle / Mystery Focused

Organized Play

Rule of Cool (RoC)

Britt S.'s games